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Final Fantasy XII: Revenant Wings
Final Fantasy XII: Revenant Wings

List Price: $39.99
Our Price: $28.95
You Save: $11.04 (28%)
Availability: N/A
Manufacturer: Square Enix
Publisher: Square Enix

Average Customer Rating: Average rating of 3.5/5Average rating of 3.5/5Average rating of 3.5/5Average rating of 3.5/5Average rating of 3.5/5 (based on 36 reviews)

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Product Description:
Batteries Included: 0
Binding: Video Game
Brand: Square Enix
EAN: 0662248907147
ESRB Age Rating: Everyone 10+
Feature: Join FFXII characters in a new story
Item Dimensions: Array
Label: Square Enix
Manufacturer: Square Enix
MPN: 90714
Platform: Nintendo DS
Publisher: Square Enix
Release Date: 2007-11-21
Studio: Square Enix
Product Features:
Join FFXII characters in a new story
Modified version of Final Fantasy XII's Active Dimension Battle system can be played with the stylus
Wide variety of powerful summons to battle with
New cutscene animation
All-new soundtrack from Hitoshi Sakimoto, the composer for the original Final Fantasy XII
Editorial Review:
Vaan and Penelo from the original Final Fantasy XII are back in a whole new adventure! Vaan has now officially made it to being a full-fledged air pirate, and together they travel around Ivalice searching for adventure. When they discover the floating continant of Lemures, home to a magical Sacred Crystal, destiny calls! Developed exclusively for the Nintendo DS, Final Fantasy XII: Revenant Wings is an all-new experience that makes full use of the Nintendo DS's unique features. Featuring full Touch Screen functionality, Final Fantasy XII: Revenant Wings allows players to control massive armies, unleash special moves and activate Gambits, all with the use of the stylus. The world of Ivalice comes alive through the respected musical stylings of Hitoshi Sakimoto and the direction of Motomu Toriyama, the director of Final Fantasy X-2 and the upcoming Final Fantasy XIII. Familiar monsters from across the spectrum of Final Fantasy games, including perennial favorites like Chocobos and Tonberries. ESRB Rated E10 for gamers aged 10 and up.
Customer Reviews:
Customer Rating: Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5
Summary: Fun
Comment: This game is fun but not overly so. I finished it fairly easily and it posed no real challenge to me. I hoped the next one is better in challenging my mind.

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: Nice Game
Comment: First of all this game is beautiful!.. I can't believe that it would look so good on the DS especially the cutting scenes and the characters look like they're from PS3 system!
This is my first time playing final fantasy tactics and it was a little intimidating at first. However, the instruction is so easy and the pace of the game is superb. I was never bored with the game and play non-stop. Some of the level is a bit challenging but it makes you feel so good when you beat the boss and go up to the next level.
I give this 5/5 stars. Must have for Final Fantasy/ legend of zelda lovers.

Customer Rating: Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5
Summary: Not what I expected, it grew on me
Comment: I was just aimlessly looking at a video game wall and noticed this new Final Fantasy. I loved most of the other ones and thought this would be good.

OMG. This wasn't FF, this was a war game in FF clothing!

I was so sorely disappointed, but then the story line kicks in and you get used to the battling. The game became quite fun.

Now I think I may try one of those full blown computer war/magic games now that I can kinda play one. lol.

Customer Rating: Average rating of 2/5Average rating of 2/5Average rating of 2/5Average rating of 2/5Average rating of 2/5
Summary: Completely Broken Combat
Comment: I have to say that I only got a few hours into this game, and that the gameplay may improve later on, but the basic fundamentals are clumsy, unintuitive, childish, and, above all, lacking in any kind of strategy. It's like an RTS for 6 year olds; all you do is pump out disposable monster units, select your mob, and tap a spot near the enemy. If you want a real RPG get final fantasy III or IV; if you want a good strategy rpg get tactics ogre advance or FF tactics. Stay away from this, please.

Customer Rating: Average rating of 1/5Average rating of 1/5Average rating of 1/5Average rating of 1/5Average rating of 1/5
Summary: Unimpressive Piggy-Back Title for the DS
Comment: I'll admit it, Square has an interesting idea here, brining a Real-Time Strategy title into The FF series. However, original ideas take time and money to develop fully, and it is obvious from this outing that Square has cut all the corners it could in this title, and again fails to take the DS seriously as a platform.

I have a deep love for all things Tactics on any platform, finding the character crafting and battle system to be deeply engrossing, allowing an excellent level of control and customization. I was excited to try out a Final Fantasy title that owes so much to tactics and even includes a crafting system for custom weapons! Boy was I in for a surprise...

The critical flaw with this game is that Square hasn't taken the time to fine-tune the RTS system. In an RTS game, the player needs to feel like a commander - the more accurately commands can be given, the better the game feels. RTS games have come a long way from the days of Warcraft I, but FF12RW is a serious step back. Nothing can turn you off a game like poor character AI, and nothing is more frustrating than watching your most powerful units (which are also the largest and most cumbersome), get stuck behind a couple of grunts, or watching your healer wander off to heal someone on the other side of the map - right into a group of enemies. I'd say about 90% of the time I found assigning units to separate tasks far too unwieldy and just used the all powerful 'X' (select all) button to get things moving.

I will admit that the crafting system is fun the first couple of times you make an item - and the 'questions' involved are downright hilarious. However, the only real choice for crafting items is in using low/medium/high quality ingredients - this determines the amount of stat bonus - and nearly all the items crafted are also readily available for good 'ol gil at the store. There's nothing about this system exciting enough to get you out hunting for ingredients most of which you just happen to come upon in the course of completing missions.

If this were the only obvious place I could see square taking shortcuts, I might be able to forgive a poor RTS system - so much of a FF game is in the graphic and storytelling. However, these also fall far short of Square's usual standards. The video is beautiful, of course, but I began to realise about halfway through the game that there is no video at all of either the "judge of wings" - the main bad guy, or the aegyl, the new race that story revolves around. Of course, there is plenty of stock footage of the characters out of FF12, but the only new model Square's team has put together for this is the titular airship, which is of course featured heavily in much of the promotional material. The rest of the game smacks heavily of repetition as well. You will find yourself fighting the same boss (under different names) half a dozen times at least, and the sprites for most of the enemies look like they were pulled directly from FF Tactics Advance.

There are some cool fearures to the game, and it is definitely fun to see all the references to Final Fantasy 12 thrown in there, but in the end, this game feels like Square trying to squeeze a little more mileage out of Vaan, Balthier, and the rest, rather than the broad epics they usually produce. If you're looking for a DS game that lives up to the usual standard of Square quality without relying on their past successes, check out "The World Ends With You." It's clearly designed from the ground up for the DS and has a great story that will keep you guessing!



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